HIRE WITH US

Hire AR/VR Developers - Immersive Experiences

Kultrix AR/VR developers build immersive experiences that go beyond demos, product visualisations that close deals, training simulations that replace costly physical setups, and spatial computing applications for Vision Pro and mixed reality headsets.

Start in 1-2 Weeks

Start in 1-2 Weeks

Senior Engineers Only

Senior Engineers Only

7+ Years Experience

7+ Years Experience

NDA

NDA

EXPERTISE

Our Tech Stack

Unity
ARKit
ARCore
Apple Vision Pro
WebXR
Blender / USDZ

WHAT WE DO

Our AR/VR Developer Expertise

AR Product Viewers

AR Product Viewers

We build augmented reality product viewers for iOS and Android using ARKit and ARCore, allowing customers to place furniture, machinery, or consumer products in their real environment before purchase.

VR Training Sims

VR Training Sims

We develop virtual reality training simulations for industrial, medical, and safety scenarios, replacing expensive physical setups with repeatable, measurable, and scalable VR environments.

Vision Pro Apps

Vision Pro Apps

We build native visionOS applications using SwiftUI and RealityKit, designing spatial interfaces that take advantage of eye tracking, hand gestures, and the continuous passthrough display of Apple Vision Pro.

WebXR Experiences

WebXR Experiences

We create browser-based AR and VR experiences using Three.js and the WebXR Device API, making immersive content accessible without an app installation on any modern headset or mobile device.

3D Asset Pipeline

3D Asset Pipeline

We optimise and convert 3D assets from CAD, Blender, and Maya into AR-ready formats such as USDZ and GLB, ensuring models load fast and look accurate on device with realistic lighting.

Multiplayer & Sync

Multiplayer & Sync

We build shared AR/VR experiences where multiple users see and interact with the same virtual objects in real time using Photon, Unity Netcode, or custom WebSocket-based synchronisation.

WHO THIS IS FOR

Who This Is For

Whether you are a startup or enterprise, we have the right engagement for you.

Startup MVP icon

Startup MVP

Fast-track your MVP with senior talent. Launch on time and within budget.

Existing app upgrade icon

Existing App Upgrade

Improve performance, UX, and features of your existing product with expert help.

Scale up delivery icon

Scale Up Delivery

Augment your team with senior specialists to accelerate feature delivery.

OUR APPROACH

Flexible Engagement Models

Choose the cooperation format that best fits your business goals and development velocity.

Startups

MVP Development

Fast launch to test your idea and gather user feedback with minimal investment.

What's included

  • Core feature development
  • Basic UI/UX design
  • Stable performance

Timeline Typically 9-16 weeks

Businesses

Full App Build

Complete cycle from initial strategy and design to final launch.

What's included

  • Custom architecture & design
  • Seamless team integration
  • Production-ready release

Timeline Typically 20-40 weeks

Enterprises

Team Extension

Scale your team with expert developers to accelerate development.

What's included

  • Senior-level developers
  • Seamless team integration
  • Flexible management

Timeline Flexible / Long-term

OUR HIRING PROCESS

How To Hire Our Developers

Share Your Vision

01

Tell us about your project goals, timeline, and team needs. We'll set up a free consultation to dive deeper into your requirements.

We'll Guide You

02

Based on your project, we recommend the ideal team structure, engagement model, and technology approach - tailored to your goals and budget.

Meet Your Future Team

03

We handpick the best-fit professionals from our senior talent pool. You'll meet them, review their experience, and give the green light.

Let's Get Started

04

Your team onboards within 48 hours. We align on workflows, set up communication, and start delivering results from week one.

We Grow With You

05

As your project evolves, we scale your team, add new specialists, or adjust scope - all within your existing partnership.

INDUSTRIES

Industries We Support

Our AR/VR Developer professionals build solutions across various sectors.

(01)

Fintech

Data-driven commerce solutions that improve journeys, boost sales, and optimize operations.

Fintech industry icon
(02)

Retail

Data-driven commerce solutions that improve journeys, increase sales, and optimize operations.

Retail industry icon
(03)

Healthcare

Reliable medical platforms that protect patient data, simplify workflows, and support clinical accuracy.

Healthcare industry icon
(04)

B2B SaaS

Product-driven platforms that enhance workflows, automate processes, and scale with your business.

B2B SaaS industry icon
start with us
start with us
start with us
start with us
start with us

start with us

Ready to hire a AR/VR Developer?

Expert professionals ready to join your team and deliver results.

CASE STUDIES

Our Recent Work

View All

Testimonials

What Our Clients Say

What impressed us most was how Kultrix handled the full stack - frontend, backend, and mobile - with one cohesive team. Communication was clear, delivery was predictable, and the final product exceeded what we initially scoped.

Frank W.

Co-CEO

Kultrix built both our web platform and mobile app from scratch. Their team understood the complexity of our industrial workflows and translated them into clean, intuitive interfaces. We launched on time and our operators adopted the tools immediately.

Dinant V.

Co-CEO

Kultrix handled everything for us - landing page, dashboard, mobile app, and even a Chrome extension. Having one team own the entire product surface meant everything felt connected and consistent. They shipped fast and the quality speaks for itself.

Timur G.

CEO, Ping Proxies

Kultrix has been our go-to partner for multiple projects - from marketing websites to full mobile applications and backend systems. They scale up when we need speed and maintain consistency across every project. Reliable, fast, and technically strong.

Musa S.

CEO, Volume Apps

Working with Kultrix on our mobile app and backend was seamless. They brought strong product thinking to every sprint, not just code. When priorities shifted, they adapted quickly without losing momentum. Exactly the kind of partner a product team needs.

Taj S.

Product Lead, Pelago

We needed a team that could handle mobile development, server infrastructure, and AI features all at once. Kultrix delivered on all three fronts. Our fitness platform went from concept to production in under four months with zero compromises on quality.

Laurent D.

CEO, Fitblast

start with us

Let's bring your ideas to life!

Looking for a job, not a contractor? See open roles

By submitting, you agree to our Privacy Policy.

Looking for a job at Kultrix? Apply through open roles so your CV reaches the people who hire.

FAQ

Frequently Asked Questions

We work across product visualisation, industrial training simulations, retail try-on experiences, real estate virtual tours, spatial computing apps for Apple Vision Pro, and WebXR experiences for browser delivery. If the project involves overlaying digital content on the real world or creating a fully immersive 3D environment, we have experience with it.

Our primary platforms are iOS (ARKit), Android (ARCore), Apple Vision Pro (visionOS), Meta Quest (Unity/OpenXR), and browser (WebXR). We help you choose the right platform based on your audience, use case, and distribution model during the scoping phase.

Most engagements begin within 48 hours of contract signing. AR/VR is a specialist field, so we match carefully against your specific platform and use case. For Vision Pro or industrial simulation projects, a one-week lead time ensures you get the right developer rather than the nearest available one.

Not necessarily. If you have existing CAD files, product renders, or 3D assets we can optimise and convert them. If you do not have 3D assets, we can model them from reference images, technical drawings, or product specifications. We quote 3D asset creation and development separately so you can see the cost breakdown clearly.

We target 60fps on mid-range devices released within the last three years. This requires polygon-optimised models, texture atlasing, occlusion culling, and careful management of the AR session processing budget. We profile on real devices throughout development, not just on high-end hardware, to ensure the experience is smooth for your actual audience.

Yes. WebXR is an excellent choice when you need broad reach without requiring an app installation. Users can launch the AR or VR experience directly from a link in a browser. Limitations exist - WebXR has less access to native AR capabilities than ARKit or ARCore - so we assess whether WebXR meets your requirements before recommending it.

We accept CAD files (STEP, IGES), Blender files, Maya files, and photogrammetry captures. We clean geometry, reduce polygon counts to mobile-friendly levels, set up PBR materials with accurate textures, and export to USDZ for iOS Quick Look and GLB for Android and WebXR. We verify assets look correct under AR lighting conditions on real devices.

Yes. Shared AR experiences - where multiple users see the same virtual objects in the same physical space - are technically complex but fully within our capability. We use ARKit collaborative sessions for same-room sharing and Photon or custom WebSocket infrastructure for remote users. The architecture depends on latency requirements and the number of concurrent participants.

Unity is our primary game engine for AR/VR development, covering mobile AR, Quest VR, and PC VR through the OpenXR standard. We also have experience with Unreal Engine for photorealistic visualisation projects. For visionOS apps we work natively in RealityKit and SwiftUI rather than through a game engine.

Yes. A focused two-to-four-week proof of concept is the right way to validate a hardware platform choice, test asset pipeline feasibility, or demonstrate a concept to stakeholders before committing to a full build. We scope PoCs clearly so you know what will be demonstrated and what the path to production involves.

All Kultrix AR/VR developers are mid-to-senior level with a minimum of four years working on shipped immersive experiences. Every developer is assessed on Unity proficiency, platform-specific API knowledge, and 3D performance optimisation before joining our bench. We do not place juniors on client engagements.

Kultrix is a product-focused agency, not a marketplace. Every developer is a Kultrix employee or long-term contractor with accountable delivery standards. We manage quality, handle replacements if a fit is not working, and provide a dedicated account manager. You get the creativity and specialisation of a freelancer with the structure and reliability of an agency.