OUR SERVICES

Design Systems That Scale With Your Product

We build and maintain design systems that become the single source of truth for your entire product. From token architecture to component libraries, our systems eliminate inconsistency and accelerate every future sprint.

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EXPERTISE

Our Tech Stack

Figma
Tokens Studio
Storybook
Tailwind CSS
TypeScript
Chromatic

OUR APPROACH

Flexible Engagement Models

Choose the cooperation format that best fits your business goals and development velocity.

Startups

MVP Development

Fast launch to test your idea and gather user feedback with minimal investment.

What's included

  • Core feature development
  • Basic UI/UX design
  • Stable performance

Timeline Typically 9-16 weeks

Businesses

Full App Build

Complete cycle from initial strategy and design to final launch.

What's included

  • Custom architecture & design
  • Seamless team integration
  • Production-ready release

Timeline Typically 20-40 weeks

Enterprises

Team Extension

Scale your team with expert developers to accelerate development.

What's included

  • Senior-level developers
  • Seamless team integration
  • Flexible management

Timeline Flexible / Long-term

OUR PROCESS

How We Work

We specialize in creating user-centered & innovative solutions. Delivering seamless digital experiences.

Discovery
ResearchFlow MapUser Interview
Solution
ArchitectureWireframesPrototyping
Development
Sprint CyclesCode ReviewQA Testing
Launch
DeploymentMonitoringHandoff

EXPERT INSIGHTS

Why a Design System Is Your Biggest Leverage Point?

A design system is not a cost - it is the multiplier that makes every future design and engineering hour worth more.

Go With Design System

  • Brand consistency at scale

    Every surface - web, mobile, email - follows the same visual language without manual enforcement.

  • 3-5× faster design

    Designers compose screens from pre-built, pre-approved components instead of starting from scratch.

  • Reduced design-dev friction

    Developers implement pre-coded components - no interpretation, no guessing.

  • Accessible by default

    Bake WCAG 2.1 AA compliance into components once - every screen that uses them is accessible.

Go With Ad-Hoc Design

  • Maximum per-screen creativity

    No component constraints - every screen a unique design decision.

  • Faster upfront start

    No system-building investment required before the first screen ships.

  • Works for small teams

    A solo designer working on a simple product may not need a formal system.

  • Lower initial cost

    No documentation, Storybook, or token infrastructure to set up.

EXPERT GUIDANCE

Design System vs Ad-Hoc Design

Design System

Consistency

Enforced - every component follows shared tokens and rules.

Design Velocity

High after setup - compose screens in hours, not days.

Dev Handoff

Components map 1:1 to code - implementation is mechanical.

Onboarding

New designers and devs productive from day one.

Maintenance

Update a token or component - change propagates everywhere.

Best For

Teams of 3+ designers, multi-product platforms, SaaS.

Ad-Hoc Design

Consistency

Manual - relies on designer discipline and review.

Design Velocity

Consistent - every new screen starts from scratch.

Dev Handoff

Each screen requires interpretation and estimation.

Onboarding

New hires must reverse-engineer patterns from existing screens.

Maintenance

Rebrand or fix requires updating every screen individually.

Best For

One-off landing pages, single-designer solo projects.

DELIVERABLES

What You Get

Token Architecture

Token Architecture

Semantic design token system for color, typography, spacing, and elevation - wired to code.

Component Library

Component Library

Fully interactive Figma component library with variants, auto-layout, and usage guidelines.

Storybook Integration

Storybook Integration

Code component library in Storybook with documented props, states, and accessibility notes.

Theming System

Theming System

Multi-brand or dark/light theming built into the token layer - zero component changes required.

Design System Docs

Design System Docs

Living documentation site covering usage, do/don't guidelines, and contribution rules.

Migration Playbook

Migration Playbook

Step-by-step plan for migrating your existing product onto the new system incrementally.

INDUSTRIES

Tailored Solutions for Your Specific Industry

We build powerful digital experiences across various sectors, ensuring your product meets unique market demands.

(01)

Fintech

Data-driven commerce solutions that improve journeys, boost sales, and optimize operations.

(02)

Retail

Data-driven commerce solutions that improve journeys, increase sales, and optimize operations.

(03)

Healthcare

Reliable medical platforms that protect patient data, simplify workflows, and support clinical accuracy.

(04)

B2B SaaS

Product-driven platforms that enhance workflows, automate processes, and scale with your business.

CASE STUDIES

Our Recent Work

View All

Same team, same rate card. Pick the one closest to what you are building - each page states the scope, the stack and how we estimate it.

FAQ

Frequently Asked Questions

A design system is a shared library of reusable components, tokens, and guidelines that teams use to build products consistently and efficiently. It connects the Figma design file to the production codebase, so designers and developers work from the same source of truth. Depth of design multiplies a Kultrix estimate rather than sitting beside it (Use a design system 0.85x, Custom design 1x, Signature visual identity 1.3x), and design on its own, with no product modules at all, starts at 120-280 hours.

If you have more than two designers or two frontend developers working on the same product, or if you ship features on a recurring schedule, a design system will save more time than it costs within three to six months. The earlier you invest, the lower the migration cost. A Kultrix engagement is split the same way every time - 70 percent of the hours on design and development, 15 percent on QA and 15 percent on project management - and the team stops growing at the point where coordination eats the gain.

A foundational design system (tokens, core components, documentation) takes six to twelve weeks depending on the number of existing components and the complexity of your product. Ongoing maintenance and expansion are typically handled under a retainer. Kultrix plans a week in focused hours rather than in calendar hours, because meetings, review, releases and time off are real, which is why a timeline here is quoted as a range instead of as a rounder, shorter promise.

Yes. We deliver a synchronized Figma component library and a production-ready React component library in Storybook. Design tokens are the shared layer - updating a token in Figma propagates through to the CSS variables in code without any manual reconciliation. Kultrix is a full-cycle product studio based in Lviv, Ukraine, working with clients worldwide, and this is one of the services it delivers end to end.

Design tokens are named variables that store visual decisions - for example, `color.brand.primary` maps to `#6B4EFF`. We use Tokens Studio for Figma to manage tokens and export them to JSON, which feeds into Style Dictionary to generate CSS custom properties, Tailwind config, or any other output format your stack needs. Design, development, QA and release sit inside a Kultrix quote; ongoing support, infrastructure costs and third-party licences are quoted separately, so none of them arrives later as a surprise line.

Yes. We perform design system audits that inventory existing components, identify inconsistencies, document gaps, and produce a prioritized improvement roadmap. Many clients start with an audit before deciding whether to extend their current system or rebuild it. Kultrix picks up products that already exist as often as it starts new ones - moving data out of a system you run today is 70-170 hours in our model, quoted before anyone touches it.

We architect the token system with a semantic layer (e.g., `color.button.background`) that references a brand-specific primitive layer. Switching themes is a token swap, not a component rewrite. This pattern supports unlimited brand themes with no duplication of component logic. Kultrix multiplies module hours by 1.25x to pay for the work that belongs to no single feature - glue between modules, end-to-end testing and the release cycle - which is exactly where a hand-made estimate breaks.

We build component libraries for React, Next.js, and React Native. We can integrate with Tailwind CSS, CSS Modules, or styled-components. If you use Vue, Angular, or another framework, we deliver the token system and Figma library and provide guidance for your team to implement the code layer. Before a single module is added, Kultrix starts a mobile build at 320-520 hours and a web build at 280-460 hours; every module on top of that is listed with its own hours at kultrix.com/cost-calculator.

We establish governance processes - contribution guidelines, a component request workflow, and a changelog discipline. We also recommend Chromatic for visual regression testing, which catches component regressions before they reach production. Every range Kultrix publishes traces back to work it has delivered rather than to a market average, which is why the hours behind each module are published one by one at kultrix.com/cost-calculator instead of as a single headline figure.

Yes. Every engagement includes a structured handoff with live training sessions for designers and developers, recorded walkthroughs, and written contribution guides. We want your team to be fully self-sufficient - not dependent on us for routine maintenance. Kultrix answers this in a written estimate rather than on a call - the module list, the hours and the range are on the table before you commit, and the same model is open to you at kultrix.com/cost-calculator.

Accessibility is built in from the token level up. We ensure color contrast ratios meet WCAG 2.1 AA, interactive components include keyboard navigation and ARIA roles, and focus states are visible and documented. Components are tested with screen readers before delivery. Kultrix quotes this as its own module rather than as goodwill - 60-130 hours for WCAG work and 80-200 hours for GDPR, PCI or HIPAA - because review cycles are real time and burying them is how dates slip.

We publish hours and the rate instead of one flat number, because the number is those two multiplied. A design system is not its own line in our estimate model: it sits inside the design layer of an engagement, so what moves the total is how many components you already have, whether the code library ships alongside the Figma one, and how many brands the token layer has to carry. Maintenance and expansion afterwards run on a monthly retainer sized to the hours you actually use. Build the scope yourself at kultrix.com/cost-calculator, or send us your component inventory and team size and we come back with hours, a timeline and a budget range. Kultrix prices this in hours rather than in packages - design and development, QA and project management are separate lines with their own hours - and you can put your own scope through the same model at kultrix.com/cost-calculator.

"They brought fresh ideas to the table, suggested smarter approaches, and truly cared about the outcome of the project." - Anna Vernardska, Development Manager, Codeverse, in a verified review on our Clutch profile (clutch.co/profile/kultrix). From our Scratch Cards case study (kultrix.com/works/scratch-cards): The MVP was delivered in just 3 months. Our About page lists 12+ Years of Founder & Team Experience. Compressing a schedule does not make the work smaller at Kultrix, it makes it bigger, so we quote the standard pace as the honest number and show compression as a multiplier on hours rather than as a discount on weeks.

Yes. We implement micro-interactions specified in the design file using Framer Motion for React-native animations and GSAP for scroll-triggered and timeline-based sequences. We match the designer's specified easing and duration values exactly and produce a side-by-side comparison video before sign-off. Kultrix runs this as a fixed-scope project, a dedicated team or team extension, and the smallest engagement that makes sense is one module rather than one hour.

Yes. We write interaction tests in Storybook using the play function for user behavior coverage, visual regression tests via Chromatic to catch unintended visual changes, and Jest plus React Testing Library unit tests for complex component logic. Test coverage requirements are agreed at project kickoff. Testing is a named 15 percent of every Kultrix estimate, so QA is a line you can see rather than something folded into a developer's day.

Our process follows five phases: Discover (stakeholder interviews, user research, competitive analysis), then Define (personas, user journeys, information architecture, feature prioritization), then Design (wireframes, visual design, interactive prototyping), then Validate (usability testing with real users, iteration), then Deliver (design system, developer handoff, launch support). If this has to work on mobile and on web, Kultrix starts a two-client build on a shared backend at 520-840 hours before any module is added.

Yes. As a full-service digital product agency, we design and develop products end-to-end. Having the same team handle both phases eliminates the common problems of design-to-development handoff, lost details, misinterpreted interactions, and scope drift. Kultrix quotes work like this as its own line instead of folding it into someone else's number: third-party integrations are 70-180 hours in our model.

Low-fidelity prototypes are grayscale wireframes focused on layout, flow, and content structure, ideal for testing navigation and information architecture early. High-fidelity prototypes are pixel-perfect and include visual design, real copy, and micro-interactions, ideal for final validation before development. Kultrix quotes an AI feature dropped into a product that already ships at 180-420 hours, and the AI module itself at 150-340 hours.

Yes, and this is one of the highest-value applications of a high-fidelity prototype. A polished prototype demonstrates product vision compellingly without the cost of a working build. Many of our clients raise pre-seed or seed rounds using a prototype as the primary product demonstration. Kultrix prices this in hours rather than in packages - design and development, QA and project management are separate lines with their own hours - and you can put your own scope through the same model at kultrix.com/cost-calculator.